Gameskraft Under Scanner after the Enforcement Directorate (ED) attached assets worth ₹1,906 crore linked to Gameskraft Technologies Pvt. Ltd., its shareholders and associated entities under the Prevention of Money Laundering Act (PMLA), 2002. According to the agency, the attachment follows an investigation arising from FIRs registered in Telangana, and concerns alleged proceeds generated through unfair practices on online real-money gaming platforms, including RummyCulture. The ED says the investigation remains ongoing, and the allegations have not been adjudicated by a court.

Gameskraft Under Scanner as ₹1,906 Crore Assets Are Attached in PMLA Probe 

The Enforcement Directorate has attached assets worth ₹1,906 crore linked to Gameskraft Technologies, its shareholders, and related entities in an alleged money-laundering case connected to the online gaming platform RummyCulture. The agency says the investigation is still underway.

The Enforcement Directorate (ED) has attached assets worth around ₹1,906 crore in a money laundering investigation involving Gameskraft Technologies Pvt. Ltd. and its online gaming platforms, including RummyCulture. According to the agency, the assets belong to the company, its shareholders and several associated entities. The action has been taken under the Prevention of Money Laundering Act (PMLA), 2002.

The assets include bank balances, fixed deposits, mutual funds, convertible notes, equity shares, a farmhouse and several residential and commercial properties. The ED said these are held by Gameskraft's shareholders, family members, private family trusts and other related entities.

How the Investigation Started

The case began after law enforcement agencies registered several First Information Reports (FIRs) in Telangana under the Bharatiya Nyaya Sanhita, 2023. Since the alleged offences fall under the Prevention of Money Laundering Act, the ED later took over the financial investigation.

Between May and July 2026, the agency carried out searches at the offices of Gameskraft Technologies Pvt. Ltd. and the homes of its directors and senior employees. According to the ED, officials recovered documents, laptops, mobile phones and other digital records that are now being examined as part of the probe.

The ED claims the investigation is focused on money allegedly earned through unfair practices on online real-money gaming platforms. However, these are allegations made by the agency, and the matter is still under investigation.

ED Alleges Bots Were Used on Gaming Platforms

One of the main allegations in the case is that Gameskraft Technologies Pvt. Ltd. and RummyTime Technologies Pvt. Ltd. used automated bots, or computer programs, on their gaming platforms while telling users that games were fair and free from automated players.

According to the ED, these bots allegedly played against users without their knowledge, causing many players to lose money while helping the companies earn illegal profits. These allegations have not been proven in court.

The agency said the companies operated several gaming platforms, including RummyCulture, RummyPrime, Playship and RummyTime. Together, these platforms reportedly have close to three crore users across India.

The ED also claimed that many users came from states where online real-money gaming has been banned or restricted, including Telangana, Andhra Pradesh and Tamil Nadu.

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Revenue Model and Marketing Spend Under Scanner

According to the ED, the companies earned revenue by charging platform commissions of 10% to 15% on users' wagers during games. Investigators are also looking into the companies' marketing and customer engagement strategies.

The agency alleged that around ₹1,035 crore was spent on promotions, including bonuses, referral rewards, free tournament entries and other offers to attract new users and encourage existing players to keep playing.

The ED further claimed that some users had to pay withdrawal charges of 5% to 10% in certain cases. It also alleged that users were encouraged to convert withdrawable money into non-withdrawable "Game Cash" through promotional features such as "Super Booster" offers.

According to investigators, players who had stopped using the platforms after losing money were contacted again through SMS messages, push notifications, telemarketing calls and promotional cash credits to bring them back to the games.

Total Assets Attached Rise to ₹2,401 Crore

The ED has also alleged that the money generated through these activities was later routed into the financial system through dividend payments and share buybacks that benefited shareholders. According to the agency, the funds were invested in mutual funds, bonds, convertible notes, equity shares and high-value properties, some of which were held through family trusts and associated entities.

This is not the first action taken in the case. During earlier searches under Section 17(1A) of the PMLA, the ED froze movable assets worth around ₹495 crore, including ₹11 lakh in cash and around 2.3 kilograms of gold and diamond jewellery.

With the latest attachment of ₹1,906 crore, the total value of assets attached, frozen and seized in the investigation has now reached around ₹2,401 crore, according to the ED. The agency said further investigation is continuing. As the case is still being investigated, no court has reached a final conclusion on the allegations. Sprouts News will continue to follow the developments and bring verified updates as they emerge.